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Old 07-19-2011, 06:10 PM   #18
Matt Berkeley
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Say what you will about downloads, boxed games still sell, and deliberately cutting off a big chunk of your potential market isn't a great strategy...
Oh, I thought I saw something here about games being ready to go but not having "publishers" to distribute them. Which, to me, is foolish.

So, yeah, it appeared to me that this "no publisher" stuff was pure stolid nonsense. Because I would say that not distributing something at ALL purely because you can't put it some of it in a box is ALL kinds of foolish.

But I guess I am radical because I also feel that digital "publishing houses" such as Big Fish are entirely unnecessary middle-men too.

Create your game (the work) and distribute it and reap every single bit of the reward you (and no one else) deserve. Otherwise you cheat yourself and your customer and only to support idlers.
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