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Many just pick up the costs of producing finished boxed games and distributing them through retailers (plus an extra three cents for marketing.
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IOW, unnecessary middlers (meddlers).
And as for German "publishers"... I don't consider development as "publishing". And anyway, most of these games being discussed here that are having problems being "published" are already ready-to-go. This is the year 2011. The internet is completely established. Digital media doesn't need a box. Any set of developers who need a "publisher" are getting no sympathy from me. It's those crooks in the middle that need eliminating. It's those crooks in the middle that only serve to fuel piracy by adding their "cost" to products. Developers shoot themselves in the foot by engaging in this "publishing" sham.