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Old 06-02-2011, 09:05 AM   #25
theo
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Thanks Sughly! Yeah, the interior of the charter was one of the few rooms in the original prototype that I never really felt satisfied with. I always liked the layout of the actual room though. I'm glad the shift in perspective and slight movearound of furniture came off as pain free as it did. Thanks!

Also I just thought I should mention that we just posted a sample of what Kito, the mechanic sidekick sounds like , over on the dev-blog!

A couple days ago we also released a sneak peek of what Bwana, the main character sounds like as well. Please head on over to the dev-blog and check 'em both out!

Your comments are appreciated and asked for!
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