Thanks Sughly! Yeah, the interior of the charter was one of the few rooms in the original prototype that I never really felt satisfied with. I always liked the layout of the actual room though. I'm glad the shift in perspective and slight movearound of furniture came off as pain free as it did. Thanks!
Also I just thought I should mention that we just posted a sample of what Kito, the mechanic sidekick sounds like , over on the
dev-blog!
A couple days ago we also released a sneak peek of what Bwana, the main character sounds like as well. Please
head on over to the dev-blog and check 'em both out!
Your comments are appreciated and asked for!