I'm playing some of the adventures from the first Witcher game. And I have to say, they keep up the quality of the first Witcher game. And after I've learned the proper way to fight, combat is (somewhat of) a breeze.
On topic:
The combat in Witcher 2 expands on the concept found in Witcher 1, I think?
Moving rapidly around, trying not to get hit, getting a thrust or a slicing in when the enemy, be it a monster or human, are not looking, or are vulnerable...
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