All in all, i really enjoyed playing it and thought it did justice to the Black Mirror Trilogy.
There weren't really many actual puzzles until a few at the end, but the progression of the game was logical which is alway important imo.
I totally agree. Actually I've noticed that the tendency to reduce them had alredy started with BM2 and I didn't like it at all! I don't understand what's the point of having a character run around places with little to do or to work with...where's the adventure if u don't have any real problem to solve? The museum, for instance, was totally irrelevant for the success of the game...what a waist of progrmming!
The evil presence was laid on really thickly too and it had a bit of a pantomime feel to it which i found killed the atmos with random "Bwhahahahahahaaa!!!"'s and an excessive "stabby stabby" weapon fettish that made me want to laugh more than recoil in fear.
Yep, I agree even to this. The way Murdred was interfering with Adrian behaviour was ridiculous. Pity though....less showing off a voicing over to laugh about and more character introspection would have reached a deph of atmosphere
I really missed the gore from BM1
Yes, I missed that too!
I found the storyline satisfying and the game seemed never ending (in a good way) although the brief yet intense explaination of the supernatural went way over my head at the very end and i didn't have a clue what was going on. Fortunately i could read the diary entry after the credits to attempt to understand it...
As for the storyline, yes, I'd say that I liked it more than BM2, altough it might depended on the fact that I had to get used to a character too out of place in the Willow Creek. I don't think it was a good idea to introduce, as main charatcer, an American developed in the way it was becasue his sceptisism wasn't matched by a truly threatening and counterbalancing evil world. What can I say? As a player I warmthed towards Samuel but never towards Adrian.