Pyke: Nope, no 3d. Just plain ol' 2d drawing
I've posted an art process thingie on the
dev-blog, if you're curious!
Sughly: Thanks, man! Yeah, Mathias, one of our two programmers is (between other projects) doing a good job raising hell with the AGS code. What he'll actually end up producing with it though, definitely depends on the amount of time he will have to spare, working on it. Unfortunately (for the AGS code) we've got lots and lots and lots of different things in our pipeline right now.
Thanks again for your kind comments