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Old 04-19-2011, 10:27 PM   #1
bloomengine
Junior Member
 
Join Date: Apr 2011
Posts: 3
Default Vicious Cycles 2011 Redux - Interactive Fiction

Hey Everybody,

I just wanted to share this game I made. It's a browser-based text game with a minimalist, point-and-click interface.

If anyone is up for giving some feedback, that would make my day.



Play it Here.

Story & Concept:
They sent you to sanctify and purify the timeline. You relive the same moment and die many, many times trying to stop the bombing of a commuter train.

With each "cycle" you accumulate fragments of information, until you have all the pieces in place to stop the bombing. But what do those extra pieces mean?

The actual game has no graphics but no parser either. Anyone who has ever surfed the web and clicked on a link can just pick up and play. But it suggests at a complexity of object/environment interactions that can be found in graphic adventures.

Play the game here.

thanks, hope you enjoy

And no, I did not rip off the concept of the movie Source Code.
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