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Old 04-05-2011, 12:15 AM   #17
laffer
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Fahrenheit does indeed have great replay value for an adventure'ish kind of game... however, one negative aspect I found about replaying it was my original impression of the game sunk a little bit upon replaying it... as it's revealed to you just how many of the various choices you make don't make very much impact and how it ends up being much more linear than it would appear during your first playthrough.

But even so, methods like those can really help, that's true.
Several possible endings isn't a bad way to add some replay value when done right (Fahrenheit had more than just different endings, I realize that... talking generally now).
Such as some of the Tex Murphy games, always interesting to go back and try out different dialogue options and such.
The way they did it in Riven seems quite pointless though... where you can save the game at a point very near the end, and it's only from that point on that the game 'branches' out to what ends up in different endings.

But it's definitely something I need to have fun replaying a game.
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