I prefer third person perspective. I outright avoided all first person adventure games for the longest time, due to the preconceptions that FPP = soulless entity wandering around lifeless surroundings solving abstract puzzles ad nauseam.
I don't know how relevant it is today, if it's still being widely used with newer games, but I really dislike slideshow-style navigation, it instantly kills that much advertised immersion people tell me they have.
I agree with first person perspective does work well with horror games, although I prefer it when the game has some action elements rather than when it's a pure adventure game. I also agree with Weare6 that it would be nice to have the option to change perspectives in adventure games like in RPGs and action/adventure games.
|