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Old 02-15-2011, 07:38 PM   #3
Isak
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It depends what you call an adventure game. If you refer to classic adventure gaming e.g. point n click, and so on, I'd have to agree with "Origami": it would be impossible.
However, if you would call a GTA clone without any fighting/action moments but instead the mission design revolved around puzzle sovling, I'd say why not?
However, would a "GTA" game without any action moments and with puzzle design be an adventure game?ยจ
The upcoming "L.A Noir" seems like a big approach to what you are talking about, but it involves timed action moments, and may not be referred to as an adventure game.
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