Hey all!
I recently finished
a new backdrop art tutorial. This one is specifically tailored toward the indie adventure game crowd and has been written in a way that it directly targets the main issues I see with most backdrops in independent adventure games. During my work on
The Journey Down I have learned a lot from the indie community and this is my way of trying to give some love back.
The article points out a couple of core problems, and by addressing these we travel between these two pictures in just a matter of minutes:
Please head an over to HardyDev to read the full article.
If you've got any questions or thoughts please keep them public so other readers can see them as well.