You've legally bought Bad Mojo, you've installed and tested it and you already saw Michael X. Sommers (Roger) acting his a$$ off. You became a roach and a tube opened in front of you.
OK roaches, here we go! Move straight into that tube and keep crawling on.
The first stage of Bad Mojo crawlthrough has officially started.
I almost forgot something:
Complete Idiot's Guide to Playing Bad Mojo - abridged edition
(written by an idiot, for the idiots
)
Here are some basic advice about adventuring in Bad Mojo (Redux):
1. Go everywhere.
[When you enter a new location try going in all directions, as far as you can. If you come across an obstacle (water, paint, cobwebs, etc.) go along it until you find a way through. If you're crawling on an object (table, box, radio, ...) go along all sides of it because there may be something interesting there (a new perspective, passage, ...).]
2. Pay attention to everything and carefully observe everything around you.
[It is worth taking notes of everything written on letters, bills, notes, newspapers and specially of strange numbers that repeatedly show to and fro. When you see a fellow cockroach scurrying in a certain direction - follow it and you might learn something useful. To get a larger picture of your whereabouts try to climb anything that protrudes (shelf, table, broom, box and so on). You may be amazed by a scenery!
Listen carefully: a dramatic change in music usually means you're approaching a danger/something evil.]
3. Save often.
[All kinds of peril lurk in the rooms of Eddie's bar, so make sure to save your position before every potentially dangerous situation (and almost all situations in BM are dangerous
). You have only four lives, remember, so I suggest you return to the saved position after losing a life. Or you may take risks if you feel lucky.]