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Old 10-10-2010, 06:13 AM   #958
SoccerDude28
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Originally Posted by Monolith View Post
People talk about budget when talking about quality, but in reality most of the budget goes into marketing and licensing. You don't need all that money to create something on par with Heavy Rain and Uncharted.
Are you aware how many people it takes to make a game like Uncharted. I was watching the behind the scenes for God of War 3 for example, and at one point in time, 80 people were working on that game. Now the game took 2+ years, and assume on average, with health insurance and benefits and all, an employee costs around 60,000 in LA. That is around 9 million only in salaries. Let's not forget the office space cost, utilities, hardware and software costs, etc... and you get an idea how much it costs to make a big budget game like Uncharted. Then you'll have to add marketing costs and ad spend, production and distribution costs, and the number can go up to around 20 million.

Unfortunately, making games on consoles and high end PC's these days is a very pricey business, and if you strip away the emotion and love that we all have for this beautiful genre, will you green light a 20 million dollar budget for an adventure game that will probably not break even?
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