Quote:
Originally Posted by stepurhan
However, I've always personally felt that finding all the endings is a player goal, rather than a game goal. I still think this even when, as in this case, finding all the endings opens something extra.
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In a game like The Majesty of Colors I do agree with you, here however, I would argue that the final ending is the only true ending to the game - you're not playing through the game multiple times, your character is simply stuck in a rut until you break the cycle - hence the title Every Day the Same Dream. Superficially it's like Groundhog Day, except this isn't some carmic loop, the consequences of your actions don't reset in the morning - which in itself seems to indicate that the end-of-day events are just steps on the way, not final goals in themselves.