Quote:
Originally Posted by Erwin_Br
I wholeheartedly recommend SLUDGE. I've played with AGS and Wintermute as well, and while they're great, I just prefer the way SLUDGE works and then there's of course the fact that it runs natively on my Mac.
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Do you know what was used to develop SLUDGE? Like C or C++ or Boo? I thought because Boo is related to C# XNA type of programming right?