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Old 07-07-2010, 06:46 AM   #713
Jannik
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Join Date: Nov 2007
Location: Denmark
Posts: 154
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The problem with direct control in Wallace and Gromit (I've only played one episode, though), IMO, is that it didn't feel like the game was built from the ground up to take advantage of that control system. I think it worked much better in Broken Sword 3.

I should mention that I played W&G on a pc with keyboard and mouse and BS3 on the Xbox with a gamepad - but it felt like the problem in W&G was mostly the camera, I didn't have issues with the input-method.

Regarding revealed/visual hotspots, I don't think they brake the immersion, as long as you have to be (semi-)close to them before they're revealed.

Last edited by Jannik; 07-07-2010 at 11:08 AM.
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