I very much agree - like you said, MI:SE proved that point & click can work and it's much preferable than the direct-control thing that everyone seemed to hate ever since it first appeared in the likes of MI4 and Grim Fandango. Personally I don't hate it, but since point & click is possible, why make things more difficult just because you can?
And, like I mentioned ealrier when I talked about this, having hotspots sort of pop out ruins a lot of the immersion and just takes a lot from the experience, a bit like using a walkthrough.
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