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Old 06-06-2010, 06:51 AM   #491
mataku
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Join Date: Apr 2010
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seems like the lucasarts way of doing things really won in all aspects. most (if not all) adventure games nowadays have:
no narrators, characters talking to themselves.
hotspots instead of full interactive environment
conversation trees (most Sierra games didn't have those, the closest was "subject lists" seen in GK1 and LSL7, i think)
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