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Old 06-05-2010, 01:02 PM   #6
purple
Junior Member
 
Join Date: Jun 2010
Posts: 19
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hey jannar,

that's totally okay for us. but it's impossible to please everybody, hope you can understand.

but in my personal opinion (according to the first and the fourth example), vector graphics are not the best way to create a P&C-adventure with a real old school cartoon atmosphere, last but not least 'cause of the fact that we're doing a sequel to such a great cultic adventure game. it's hard not to break the DOTT-style, so in my eyes, drawing and painting achieve the best results in this case, cause vector graphics don't have this "handicraft" style (is this the right word for that?), which DOTT used to have.

but thanks for your comment though!
negative critiques are as welcome as positive ones.

Last edited by purple; 06-05-2010 at 01:07 PM.
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