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Old 05-12-2010, 05:51 PM   #7
LaunchingPadTim
Launching Pad Games
 
Join Date: Apr 2010
Location: Wellington, New Zealand
Posts: 11
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Quote:
Originally Posted by mylesb View Post
Just wanted to ask what engine you are using for the iphone game?
Hi mylesb, nice question. The graphics engine is an open-source project called cocos2d. Personally I like to work at a higher level than raw OpenGL calls, and so cocos is hugely helpful with getting sprites, image manipulation, layering, scaling etc set up. I heartily recommend it.

On top of cocos we're building an 'adventure engine' (akin to SLUDGE in some but not all ways) which handles all the proper adventure stuff like scripted events, walking around, talking to characters, inventory, cutscenes etc. It's an interesting challenge! We're pretty happy with the results so far, though.

(Feel free to ask any and all questions about Scarlett in the thread we made for her. We're very keen to discuss. )

Last edited by LaunchingPadTim; 05-12-2010 at 05:52 PM. Reason: Forgot I was going to compare to SLUDGE
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