Quote:
Originally Posted by Sughly
Ergh, I've created a monster!
It's fine if we all want to have arguments over David Cage and whatnot but they are kind of going off topic...
That being said, I can't help but point this out-
Eh? Come again? I strongly, strongly disagree. A good adventure is one that a) tells a great story, with interesting characters, locations, and settings, and b) uses puzzle design that is integral to the progression of story, rather than being an obstacle to it. Sure, a lot of badly designed games are as you described, but not the whole genre.
Now, back on topic please!
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I feel a new "Can AGs be challenging" thread coming up