Quote:
Originally Posted by Sughly
I have to make quick reply to this too. I don't think they are necessarily, but what they do generally do is allow a gamer to consider story and character more than they usually would (with the exception of games like Mass Effect 2, Uncharted... I'm only comparing things like Doom and Alien vs Predator). And because adventures are based on puzzle design and generally play out at a slow pace, a lot of gamers can't handle this and need more action and faster pacing. It's probably a mistake to label this as being unintelligent I agree, it's not the right way of putting it, but I think it's a choice of wanting something more involving and thought provoking in a game. It's not too dissimilar to people who prefer Hollywood blockbusters to better made indepedent films because they can't take their eyes off explosions long enough to appreciate good character and dialogue. Kind of off topic now though...
|
Wow that's a much better answer than I gave! Should've read further. Also I must stress once more that I do not label these people as unitelligent but merely saying it would be a shame to treat AGs that way. I deeply regret this misinterpretation.
And just as a side note: there are plenty of big hollywood productions who are really clever and thought provoking. It all depends on the writer and director.