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Old 05-02-2010, 02:22 PM   #19
Beacon
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Join Date: Aug 2006
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Quote:
Originally Posted by stepurhan View Post
My understanding is that releasing anything on a console requires significant up-front expenditure on the developer kit for that console. Personally I'd prefer developers to put more money into the actual game rather than spend it simply to make it available in a particular format.

As an addendum, which console? Do you buy the kits for many consoles (more money not spent on the game) or limit your market? I personally only own a DS and don't feel inclined to buy another console (hand-held or otherwise) simply to play a game, no matter how good.
Consoles are where the majority of gamers are. It may not be optimal, but if you want to make money, you have develop for consoles.

As to console gamers thinking "Action Adventure" when they hear "Adventure", that is the fault of AG makers. If they made a effort to make pure AGs for consoles, then the gamer world would get educated about them.
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