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Old 04-23-2010, 08:01 AM   #22
KFMN
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I haven't read up to date on everything, so sorry if you have stated your final words on the matter, but with artwork of this quality (especially the first two pieces) you should consider going 2.5D with the project and having the actual art 2D-animated where needed and then having the 3D characters blend in and interact with the environment in the same way as games such as So Blonde does it. The art looks amazing and it would be a shame to have a shoddy 3D-version of it instead of the real deal.
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