Quote:
Originally Posted by cbman
I'm more worried about what he was saying about gamers not wanting non-linear games. Seems he's given up on us fans of non-linear games.
To be honest once a creator starts second guessing his audience rather than create what they want to create the quality usually starts to go downhill so however he wants to approach future games he should do.
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Couldn't agree more. I love the non-linear approach. And puzzles.