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Old 05-02-2004, 07:51 AM   #20
Wormsie
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Join Date: Sep 2003
Location: The Catacombs
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Quote:
Originally Posted by remixor
That's a very real strength though, it's not just perceived. With such a huge community, getting help, suggestions, and constructive criticism is much, much easier. It's a huge convenience.
I'm trying AGS, because - when my game's production starts (now in pre-production stage) - I probably need some art help and AGS is where the masses go. Besides, it can't be all that bad, since people use it And it's interesting to be a part of a community where something happens. WME and Agast message boards have pretty low post & member counts.

EDIT: DOn't worry, Mnemonic, Genesis will use WME And the new GUI editors are actually very good.

I never thought I would say anything like that. We live and learn.
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Last edited by deadworm222; 05-02-2004 at 09:21 AM.
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