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Thread: Sam & Max 2010
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Old 01-08-2010, 11:45 PM   #44
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Originally Posted by Hol View Post
I agree with you guys, Telltale could do so much more with their 3D - just because it's a cartoon-style doesn't mean it has to be poor quality. For example, look at this from ZBrush Central:

Do you genuinely want a sam and max game with that level of detail? Bear in mind that while Steve's comics are heavy on the detail, they're heavy on environmental detail, which is a very different thing indeed. Personally, I think applying that kind of look (even more stylized) to the games would look terrible. It's adding visual detail (and locking out a pretty big sector of the market with lower end hardware) for absolutely zero payoff and ultimately to the stylistic detriment of the game.
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