Quote:
Originally Posted by UPtimist
I personally think that 3D still has much to offer to AGs, and GK3 should've been (and was - in a way) a pioneer in the way AGs could evolve
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Under a Killing Moon pioneered full 3D five years before. But people prefer shooters and RPGs, so the logic behind modern low-budget 2D adventure games is understandable.
And as for Syberia 3, it was a bad idea from the start. Microids obviously didn't have enough resourses for a game with an eye-candy graphics, even in 2.5D, and that's what Syberias are all about. There's no story to continue or whatsoever - only settings.