I don't really mind puzzles as long as they make sense (as in fit into the story). Can't really name too many as the only Adventures games i've played so far are
Culpa Innata (Thought the puzzles were pretty good, though some had a "fake difficulty" as they were easy if you knew what you had to do.)
Indigo (Not really puzzles other then the constant simon says which i really liked)
Myst (Wayyyy too young when i played it so it made no sense to me)
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