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Old 07-24-2009, 07:55 AM   #65
noknowncure
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Join Date: May 2006
Posts: 314
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I thought I had a thick skin when it came to things like voice acting - I was willing to let things slide. Then I attempted to play Simon the Sorcerer 4...

It gave me pause and made me realise just how many failings I'd chosen to overlook in Adventure Games generally. My tendency was to shrug and consider leniency due to the supposed poor health of the genre.

Frankly, I'm sick of compromising my standards. I've played too many disappointing AG's to put up with any more. Certain companies have demonstrated that well made, fun Adventure Games are still possible, even in lean times, so I just can't overlook sliding standards anymore. I don't do it with other genres.

I can no longer stand:
Uninspired art style and design
Boring characters
Poor writing and bad dialogue
Bad voice acting

I'm especially frustrated by AG's tendency to pass off plot holes, poor logic and general story/character inconsistencies as further mysteries for fans to endlessly speculate on. Almost as if these flaws are something we should admire the writers for.
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