Creepy and atmospheric would be better descriptions of SS2 than scary (at least for me). Relentless tension. Edge of the seat, but not jumping out of it. It's very much a Survival Horror/RPG, despite its obvious surface similarities to standard FPS games. Ammo, health, and other resources are scarce, and caution is an absolute must.
The few outright scares were usually the result of one of the game's flaws - respawning creatures. I know WHY they did it, and fortunately it wasn't overdone, but it was still a mistake.
Still, the game is definitely worth playing if only for one of gaming's most outstanding adversaries - SHODAN. Simply brilliant. Every time she called me "insect" was a memorable moment.
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