It's not easy to find and recruit good artists for a project. Most artists that are professional quality, for a start, aren't going to be looking for a freeware game project to waste their time on when they could be spending their time looking for REAL work in the REAL video game industry or whatever.
Second, it's a lot of dedication and work, and it's hard to find people who actually want to spend this much time working on somebody else's artistic vision. Most good artists make their OWN games rather than be tied down by somebody else's idea.
I'd like to end this post with something relevant and appropriate: dickwad.
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