Thread: I hate puzzles.
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Old 05-10-2009, 04:30 AM   #50
thejobloshow
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I had never really thought about it because I like puzzle games such as The 7th Guest, that may sometimes fall into the adventure genre. However, I have to agree that puzzles sometimes are a dirty way to pad out the gameplay although I do prefer them over little arcade segments in adventure games (like playing Whack A Mole in Sam N' Max, which was such a pain before laser tracking on computer mice.)

I think people would be more impressed with games that can progress the story through lateral thinking exercises - even though you can just imagine the difficulty in writing them. It's amazing how, in some really expansive games such as Day of the Tentacle, that there is no possible way to reach a dead end where you would have to restart the game.
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