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Old 04-05-2009, 10:38 AM   #1406
MikeLXXXVIII
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Been playing some Treasure Hunter G last week, 11 hours in and it is a pretty good game but battles are occuring too often. It has a unique top down battle system that is based moving on a grid/battle field with command points that is drained while moving or commanding an attack (think Valkyrie Profile 2 but plays not exacly the same). The funny thing about the too frequent battles, its not like its random encounters which was normal at the time (1996), and you do have options at times to evade but a lot of the battles are event scripted so in the end you have no choice but to fight (since there is no run command). However the problem is that if you run away from them you might get a bit problem when going against bosses. If you can get passed this its a very enjoyable unique game.

Whats interesting to know is that this was Squaresofts last published game on a nintendo console before they broke off the partnership. The game is developed by Sting and they usually are pretty creative when it comes to coming up with a battlesystem for their games (also good musical scores!). I gave the game a chance due to the fact that I am anticipating their next release on the nintendo ds. Yggdra Union was a fantastic strategy rpg.
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