Quote:
Originally Posted by Ariel Type
before criticizing this statement, please read this:
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I don't think anyone criticized the statement. Although, again, there might be any number of reasons Sierra might have regretted GK3, it they did. Many of which might be totally unrelated to what is related in the article.
Although, if the article is factually correct, which I have no way of corroborating without the ability to interview others on the development team, the bottom line may simply be that the game cost too much to produce. And the returns were insufficient. For many companies, that's more than enough reason to regret something with 20/20 hindsight.