The animation technique is called rotoscoping.
In concept, I really like how this game is striving for realism in every way. The world is exactly normal proportions for the real world, stepurhan pointed out a few other examples of how it's trying to be realistic, the setting and plot and characters are believable, the action is realistically awkward, you can do most of the things you could do in real life.
The one thing that bothers me is that I can't sit down in the dining car and order a meal. I feel really awkward just sitting there and staring at people, as if they don't notice I'm doing nothing but staring at them. If I were listening in between bites, it'd be so much more discreet.
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