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Old 05-31-2008, 11:08 AM   #7
Ninja Dodo
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Join Date: Sep 2003
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I'll concede that in some cases Achievements do indeed encourage players to explore a game more fully but I find them a very artificial method of doing so, much like grinding in RPGs it's a rather empty pursuit and really the core gameplay itself should not need such contrived encouragement to be enjoyed.

In Half Life Episode 2 I actually found the constant pop-ups of unlocked Achievements really took me out of the atmosphere, reminded me it's 'just a videogame'. This was no less true of the Achievements in Assassin.

The lack of swimming was a little surprising, but considering the climate plausible and for gameplay purposes understandable. I can see people in such an arid region not having much use for swimming. I don't know, is there any historical word on swimming skills in the ancient Middle East? Either way, it didn't really bother me.
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