Adventure Forums - View Single Post - (Historical) accuracy in games
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Old 03-30-2004, 09:26 AM   #7
doppelganger rex
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Join Date: Mar 2004
Location: Paris, Texas
Posts: 150

I voted yeah becuase I was just htinking about starting a thred about how innacurate the recoils of guns in most games feel, i mean the developer folk could spend a day on a farm shooting skeet wtiht some ak47s and uzis and proton cannons ( ) to get a hang of the twitch, boom, bang, hell, just strap a camera to their head while shooting and see how it moves, you know? Sometimes I don't raelly care but it can helop with fantasy games too, fro example if you know hoeww the shotgun feels you can more aesilly extrapolate a cool feel of a imajinary gun.
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