Quote:
Originally Posted by buddi
You HAVE played Barrow Hill, haven't you? I love the fact that in that game you can fiddle with the buttons on the toaster, nibble food in the kitchen, put together a puzzle, and other non essential game interactions. Giving the player lots to explore and do really fills out a game world and gives you something to do in those "what do I do now..." moments.
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Hi,
Yes I loved Barrow Hill, the more interaction and exploration in a game for me the better!