I'm on the fifth mission of Army of Two. It's not a bad game, by any means. The graphics are nice, and the production values were obviously very high. Which is the problem. The game feels exactly like what it is, a game made by suits at a soulless, uncreative, non-risk taking corporation, that gave the game a massive budget. Unfortunately, it takes a lot more than a big budget to make a great game.
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Success is going from failure to failure without loss of enthusiasm.
-Cliff Bleszinski
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