Thread: 3d modelling
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Old 03-27-2004, 04:12 AM   #22
ragnar
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Quote:
Originally Posted by Ninja Dodo
Yeah, I've seen that site before... cool artwork, but like I said, unless you're incredibly technically minded, coding is no way to creat 3D art... and even then, nothing beats visual feedback and directly manipulating things on a model or an animation... tinkering with numbers just isn't the same thing.
If you use windows you can use moray, which is a visual frontend to povray. That way you get the best of both worlds.

I really do like scripting, because that way you can intoduce scripting, so that all your trees doesn't look exactly the same adn so that you can do all sorts of nifty things much easier than with a visual tool. That's how I think at least.

Plus, you can make your 3D within Emacs too, which is a great plus.
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