Quote:
Originally Posted by JKR
Syberia... the environments are gorgeous yet completely void of interaction...
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Don't even try
Paradise then. I gave up after the fist scenes. Gorgeous, but too many pointless puzzles. I did finish the two Syberias, though, and enjoyed parts of them.
I am about to give up
Gothic. It's probably not the game's fault, but the RPG concepts of some "quests" most people would call errands. It's like:
oh, this guy is dying, now get 5 herbs from the deadly marshes so we may heal him and make the plot advance, like, five minutes.