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Old 11-15-2007, 06:27 PM   #11
ozzie
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Join Date: Aug 2004
Location: Germany
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Jeysie: I don't understand your arguments.
First your point is that with more exposure the SQ7 project would have more support now. Might be.
Then Josh says that they already got the same offer which the KQIX team accepted.
Which shows that the level of support wasn't the problem, but the offer itself.

So, then it's the question if a bigger, louder community which would have backed the project could have convinced Vivendi to let the fan project continue without any rights trading.
But when I think about it, I doubt it.
It made sense for Vivendi to wait until the project was nearly finished. Because then they could say "hand us over the rights or you won't be allowed to release the game". It's probably a clever, if cold-hearted move.
For most people the frustration would be too big to cancel their project short before completion with the thought that all the work has been wasted. So they would accept the offer.
It did work one time.

Overall, I don't like the sentiment in this discussion. Somehow it feels like the blame is again more geared towards the fan project then Vivendi. Their move was definately antisocial and amoral.
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