This may have been covered already, and if it has I apologize, but I have one question regarding AGS, WME etc etc. How are they for game size? I know now-a-days it is really a non issue with cheap storage and faster computers, but do these programs create games that have a file sizes that balloon to be larger than if you were to code them from scratch? I understand that they will all naturally be a bit bigger but is it by a considerable amount?
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