Quote:
Originally Posted by cobsie
Judging by some recent console RTS reviews and sales, gamepad control systems don't have to be awkward. Besides, that's exactly what PC gamers used to claim for console FPS games ("that will never take off, controls suck"), but obviously they were wrong.
|
The PC snobs always seem to do that, yes? I had a blast playing the C&C: Tiberium Wars demo on my X360. They did an very excellent job streamlining the otherwise complicated scheme onto the controller. Let this game be an example of how to do it right.