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Old 06-03-2007, 12:31 PM   #11
Squinky
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Oh really? I can understand people complaining about the locust chase, which was really the only action sequence there was (though I'd find this a tad hypocritical, as no one complained similarly about the driving sequences in Sam & Max), but things like the possum hide-and-seek game and the logic puzzle involved in taking Ted the Bug to the other side of the river? How does that make the game "not an adventure game", exactly? Are people using so narrow a definition that any gameplay that doesn't involve "use foo on bar" inventory puzzles must be excluded?
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