Quote:
Originally Posted by Intrepid Homoludens
I don't think it was Obsidian's fault that KOTOR 2 ultimately turned out the way it did. They have a very good reputation, and KOTOR 2 had a very strong beginning and was consistent until about 3/4 in. You may want to investigate LucasArt's influence in the quality of this game in terms of time constraints and deadlines.
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I really didn't like KOTOR2 from the start. I don't know why, but I never got into the game. And I tried a multitude of times. The beginning was just nog as strong as KOTOR1's, the whole "escape from the mine station" part was boring as hell.