"Controlable" Cameras in 3D Gaming: Thy Friend or Thy Foe?
Sometimes when you play a 3D game the camera goes beserk and you can't see you character, sometimes it simply "disobeys" you and it simply gets in your way....
But sometimes it always there where you need it and it never gets in your way how hinders your progress...
How many of you think that a contralable camera (instead of fixed) is a good thing and how many of you don't?
Last edited by Tanukitsune; 03-07-2004 at 11:29 PM.
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