Quote:
Originally Posted by samIamsad
Licenses and franchises, yes. I've never heard about Okami until SoccerDude started this thread last year, but then I don't own a PS2 anyway. Thing is, I don't see this game as something with "mainstream*" appeal either. Not like that anyway. You don't really need to touch upon stuff like midiculous_dissection_of_gameplay_mechanics. I mean, what's that game about anyway?
Taken from wiki:
Need we go on?
|
"Midiculous"?
The initial premise is actually pretty simple: A monster (a dragon with 8 heads, as it happens) has put a curse over the land (your average medieval-magical fantasy realm, but with a Japanese twist). You're a magic wolf, and you have to fight monsters, lift the curse and restore the power of nature.
Isn't that a pretty typical story for this kind of game? Yeah, there's a whole mythological component to it (as you said, you're not just a wolf, but the incarnation of the goddess Amaterasu) and other complications, but again: that's not exactly unusual for a genre that is all about elaborate backstory.
I really don't see that the setup is any more outré or esoteric than what you find in for example
Zelda or
Final Fantasy titles.