Quote:
Originally Posted by No_doubtsy
Games like Shadow of the Colossus, Okami and Psychonauts should sell millions.
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Quote:
Originally Posted by Squinky
Games like those are the equivalent of quirky indie films - well-loved by critics, but not nearly as popular as all those effects-heavy blockbusters with derivative storylines that the mass market spends all its money on. I wouldn't necessarily say that these games should sell millions, mainly because they're not meant for everyone
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But that's the thing. They're not particularly quirky. They are really quite crowd-pleasing in their design. They have great graphics, the gameplay is firmly based in traditional mechanics from platformers, action games and RPG-adventures, innovations are intuitive and introduced gradually, the stories follow a typical arc of increasing stakes and growing experience and power, the settings are no more eccentric than, say, Super Mario's. There's no obvious reason why they
shouldn't have mass-market appeal. Or is it really all about the license?